package game.core
{
	public class RxMessage
	{
		public static const eDied:uint = 0;
		public static const eAttack:uint = 1;
		public static const eLostTarget:uint = 2;
		public static const ePickupRequested:uint = 3;
		public static const ePickupResponse:uint = 4;
		public static const eQuestUpdated:uint = 5;
		public static const eNumTypes:uint = 6;
		public static const eInvalid:uint = 6;
		
		public function RxMessage()
		{
		}
		
		public function get type() : uint
		{
			return eInvalid;
		}
	}
}